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Humans

An out-of-touch wealthy alien inherits a treasure hunt from his father, to teach him humility. As he and his ragtag team of humans journey through vast galaxies and face deadly threats, the alien begins to witness human life, love, and sacrifice in ways he never understood.

FORMAT:

Feature Film (2hrs 20mins)

GENRE:

THEMES:

Humanity - The film is about human life and quirks from the perspective of aliens.  

Class Divide - The Ragtag team being very much working class people hirees. while the Employer is rather upper class and out of touch. 

Friendship - As the ragtag team work together they become close having to spend 6 weeks together on a confined spacecraft or surviving threats. 

CONTENTS:

Synopsis, Series Information, Character Designs, Setting, Mood board & Art work, Extra Points, Pitch Deck and Script Pages. 

SYNOPSIS

In a future where humanity has ventured beyond the stars, 'Humans' follows the journey of a disparate group brought together by fate and circumstance. 

Led by the enigmatic alien, Brakir, whose privileged upbringing belies a deep sense of isolation, and accompanied by the resourceful and spirited Finley O'Doherty, the team embarks on a perilous treasure hunt across the cosmos. As they traverse exotic landscapes and encounter strange civilizations, the group grapples with themes of classism, exploitation, and the consequences of unchecked greed. 

 

Along the way, they forge unlikely friendships and confront their own prejudices, discovering that true wealth lies not in material possessions, but in the bonds of empathy and understanding. From the aquatic metropolis of Arianth to the man-made wonders of Earth 2.0, each location serves as a backdrop for the unfolding drama of their quest. 

 

As tensions rise and loyalties are tested, 'Humans' explores the complexities of the human condition and the universal desire for connection and belonging. With stunning visuals, heart-pounding action, and moments of unexpected humour, 'Humans' is a thrilling sci-fi adventure that reminds us of the power of compassion and resilience in the face of adversity.

 

As our heroes race against time to uncover the secrets of the universe, they will learn that the greatest treasure of all is the bonds of friendship forged along the way.

Proof of Concept

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Video Channel Name

[Synopsis]

SETTINGS

Started on 13th November 2264, 300 years after the people of Earth decided to make a new planet and move there. 6 weeks before Christmas and 7 weeks before New Years.

 

An alien crew, and 25 Humans for hire on a small ship for weeks can cause a bit of a stir. 

 

The story unfolds across a series of striking locations - from a shimmering water planet with glass towers, to Earth 2.0 (seen on the poster), a carefully controlled world drifting through space. Our crew ventures through an abandoned theme park on old Earth, a well-worn ship among the stars, and finally, a harsh sand planet that puts them - and everything they’ve become - to the test.

Character Descriptions

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NARRATIVE

Non-Linear Narrative, A New Years Film. 

Third Person Limited

A lot of the delivery style is set up and then punchline for example "What kind of creatures are these" then next scene is the introduction of the main character. 

 

The tone of the story is predominantly playful and adventurous, with moments of humor and levity interspersed throughout. However, serious themes are also explored, particularly during action-packed sequences and moments of moral reckoning.

Mood board and art works

Meeting Finley
FTL Chaos and human rituals
New Years Eve

One of my favourite moments is when we first meet Finley. She’s just come home from a job on another planet, arriving by train to her small, working-class neighbourhood in Earth 2.0’s UK region. Inside, the house is packed with family, warmth, and familiar chaos - Christmas decorations going up, her mum asking if she’s met anyone or lined up more work. It’s a grounded, human scene that reflects the kind of upbringing I had - small home, big heart, nosy but loving neighbours. Even 300 years in the future, some things never change - and that’s what makes this moment special.

The period after the FTL jump - when the chaos of departure is over, the gravity channels have stabilised, and everything slows down. No one can leave the ship, can’t go outside, can’t do anything but exist in this in-between space. And in that limbo, the humans start doing what humans do best - make noise, make mess, and make each other laugh. People start DIYing their way into sealed-off maintenance panels, betting on robot vacuum fights, or quoting old films dramatically. 

 

...And then there’s Arlo, the alien apprentice, walking through all of it like it’s a research trip to a zoo, scribbling down wildly incorrect observations on “human rituals.” 

 

It’s my favourite because it feels so real. These people are in the middle of space, travelling faster than light, but instead of being stoic and serious all the time, they’re just... being human. It’s messy, ridiculous, loud, and weirdly comforting. There’s something deeply familiar about people turning boredom into creativity, or community, or chaos. You could drop that same energy into a summer camp, a long-haul train ride, or a student flat, and it would still make sense. 

 

People find ways to fill the time, to keep each other entertained, to be silly. This moment captures that spirit perfectly—of people finding joy, drama, and meaning in the in-between. It reminds me that even 300 years in the future, no matter how far we go, some things never change.

Back aboard the ship after their final test, Finley and the remaining crew sit quietly in the med bay - scattered across chairs, curled beside the wounded, some beside those who didn’t make it. Her translator is still broken. The room is quiet, save for a human channel playing on an old TV. It’s New Year’s Eve on Earth 2.0.

The presenter says:
“As we bid farewell to the year gone by, let us not forget the lessons it has taught us and the memories it has given us. Cherish the friendships we have made, the love we have shared and the challenges we have overcome…”

Auld Lang Syne begins playing. Someone in the med bay asks for it to be turned off. The screen clicks into silence.

Then, someone hums the tune. Another voice joins singing it to themselves. Then another. Soon, across languages, across grief, they all begin to sing - not in one tongue, but many. Finley, without her translator, understands every word.

Pitch deck & Script Pages

If you have access to scripts, treatments, and pitch deck pdfs please click the button below

Contact Information

If you’d like to discuss the project further or have any questions, please don’t hesitate to reach out or fill in the contact form below. 

Email:  B.Atherton.Scripts@gmail.com                                                                  
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